I will typically carry small to medium projects all the way from conception to completion. As part of a larger team, I can fit within a narrower UX, Design or Development role. Having practical knowledge of the entire process allows me to design experiences that can actually be built. I’m able to lead others, work without an ego, and generate my own ideas. Humble when asked to flesh out someone else’s.
I've done work for Ford, Atomized, P&G, Gap, Boys & Girls Clubs of America, MetroPCS, Valvoline, North American Properties, Coca-Cola, Wrigley, Sunrun, Walmart, Publix, Cadillac Jack, Equifax, IHG.
I believe in sharing work early in the design process. I endorse the Lean UX methodology. I'm a perfectionist, but maintain a mindful awareness that "Done is better than perfect." Central to working iteratively is knowing when to sacrifice quality for speed, but also how to be resourceful at balancing the two.
I'm comfortable working independently and consider myself to be a self-starter. I've gained valuable experience directly managing client expectations. I've learned how to tell the client things that they might need to know but are afraid to hear.
- I was on a segment of reality tv a long time ago. It's silly, don't watch it.
- The experience of hiring programmers to build Local Menus is the catalyst that originally pushed me to learn how to code the things I've designed.
- I began publishing observations about UX & game design at Game of Thumbs. It's overall highly functional. It's always fun to stretch the boundaries of a WordPress-driven UI. Apple sunsetting affiliate payments was the nail in that coffin.