Design Philosophy I believe in sharing work early in the design process. I endorse the Lean UX methodology. I'm a perfectionist, but maintain a mindful awareness that "Done is better than perfect." Central to working iteratively is knowing when to sacrifice quality for speed, but also how to be resourceful at balancing the two.
The Great Fran Tarkenton goes rogue and says a few outlandish things about me in 2005.
I'm comfortable working independently and consider myself to be a self-starter. I've gained valuable experience directly managing client expectations. I've learned how to tell the client things that they might need to know but are afraid to hear.
I was on a segment of reality tv a long time ago. It's silly, don't watch it.
The experience of hiring programmers to build Local Menus is the catalyst that originally pushed me to learn how to code the things I've designed.
I began publishing observations about UX & game design at Game of Thumbs. It's overall highly functional. It's always fun to stretch the boundaries of a WordPress-driven UI. Apple sunsetting affiliate payments was the nail in that coffin.
The Last 5 Years
Code & Art Direction for a Multi-Regional Real Estate Firm
North American Properties
UX & UI Design for a Visual Marketing Calendar
UX, Design & Development for a National Youth Leadership Organization
Boys & Girls Clubs of America
Art Direction & Design for an American Car Maker
Ford Motor Co.
Analytics UI for a Multinational Consumer Goods Company
Procter & Gamble
Responsive Design for a Drive-thru Quick-lube Chain
Valvoline Instant Oil Change
Responsive Designs for a Solar Company
UX/UI Design for a Basketball Stats App designed for iOS
NBA Game Time
Editorial Photography for Gap's Fall 2014 Campaign
The "Dress Normal" Project
UX/UI Design for a Class II/III Gaming Company
The images above were pulled from my own Instagram.