xs
s
s/m1
s/m2
s/m3
m
m/l
l
xl
xxl
xxxl
The Portfolio ---------------
---------------  of J.J.Verhine
PREV
Reynolds Plantation
NEXT
Gap, Inc.
Info
Work
 
2021
 
2020
 
2019
 
2018
 
2017
 
2016
 
2016
 
2015
 
2015
 
2015
 
2014
2021
#1
A Case Study for a Healthcare Payment Platform
UX & Interface Design
2020
#2
A Case Study for a National Homebuilding Company
UX & Visual Design
2019
#3
A Case Study for an Assignment Photography Site
UX, Visual Design & Code
2018
#4
A Case Study for a Multi-Regional Real Estate Firm
Code & Art Direction
2017
#5
A Case Study for a Visual Marketing Calendar
UX & Interface Design
2016
#6
A Case Study for a National Youth Leadership Org
UX, Visual Design & Code
2016
#7
A Case Study for an American Car Maker
Art Direction, Visual Design
2015
#8
A Case Study for a Multi-national Consumer Goods Co.
Visual Design
2015
#9
A Case Study for a Drive-thru Quick-lube Chain
UX & Visual Design
2015
#10
A Case Study for a Direct-to-Consumer Solar Company
UX & Visual Design
2014
#11
A Case Study for a Basketball Statistics App
UX & Visual Design

My last name is Verhine, pronounced like wolverine.

Hi, I'm J.J.

I am a UX/UI Designer & Front-end Developer originally from Atlanta, and now living on the west side of Los Angeles. Read more...

Feel free to call or text me
directly at (757) 342-5654.

    Cadillac Jack

    Hybrid UX/UI
    Design & Code
    Marina del Rey,
    California
    Headquartered in
    Atlanta, Ga.
    Completed
    2013
    My role on this project
    UI Design, Concepting, UX
    Slot Machine Tournament Director
    Cadillac Jack
    Another developer and I created an iPad app that would allow Casinos to manage their slot machine tournaments from the floor. Special attention was given to the operator responsible for signing up and managing large pools of players.

    The color blue was given to everything player-related, the color red was given to everything machine-related. And since both players & machines would combine to form tournaments, the color purple is used to indicate everything tournament-related.

    Product Design for a Class II/III Gaming Company

    early wireframes

    Try swiping left and
    right on the images
    to navigate.
    Tap to Hide
      
    Tap to load
    1
    2
    3
    4
    5
    6
    7
    8
    9
    10
    11
    12
    13
    14

    The navigation was reevaluated after testing with an initial pool of operators. The navigation around the edges felt to us like "easy access" in a loud, fast-paced environment, but instead was interpreted, not as links, but as descriptive labels for the content. The hierarchy was ambiguous.

    Naturally, I felt that a better solution was out there and further exploration led to the changes seen below.

    responsive tablet views

    Overall, the interface would begin mimicking the subtle texture of felt, the kind found on tables in casinos.

    There is no website.
    My role on this project
    UI Design, Concepting, UX
    Newer
    Gap, Inc.
    Older
    Reynolds Plantation
    Cadillac Jack

    2013
    4,629 views
    Like it?