2016
The Design Portfolio of  JJ Verhine
 
2011
2011
Untitled-3
 
2014
2014
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Projects listed in
chronological order.
1
#
Currently
viewing
Code & Art Direction for a Multi-Regional Real Estate Firm

2018
North American Properties
2
#
Currently
viewing
UX & UI Design for a Visual Marketing Calendar

2017
Atomized
3
#
Currently
viewing
UX, Design & Development for a National Youth Leadership Organization

2016
Boys & Girls Clubs of America
4
#
Currently
viewing
Art Direction & Design for an American Car Maker

2015
Ford Motor Co.
5
#
Currently
viewing
Analytics UI for a Multinational Consumer Goods Company

2015
Procter & Gamble
6
#
Currently
viewing
Responsive Design for a Drive-thru Quick-lube Chain

2015
Valvoline Instant Oil Change
7
#
Currently
viewing
Responsive Designs for a Solar Company

2015
Sunrun
8
#
Currently
viewing
UX/UI Design for a Basketball Stats App designed for iOS

2014
NBA Game Time
9
#
Currently
viewing
Editorial Photography for Gap's Fall 2014 Campaign

2014
The "Dress Normal" Project
10
#
Currently
viewing
UX/UI Design for a Class II/III Gaming Company

2013
Cadillac Jack
BACK TO TOP
JJ Verhine
Art Director in Southern California
Art Director in Southern California
Art Director in Southern California
(757) 342-5654
Résumé
Last updated: October 2018

Skill Set
I am an Art Director with strengths in UX and UI, as well as Front-end Development. I’ve built many different kinds of websites from scratch — most are built on the WordPress platform. I’m able to code HTML, PHP, CSS and Javascript by hand. I’m comfortable prototyping in After Effects. I’ve been using Sketch as my primary design tool since 2014. Sometimes I’m an early adopter, but I’m always a quick adapter because tools change all the time. I began my career doing Flash Design and Development, after all. Adapt or die!

Performance
I’ve gained valuable experience directly managing client and vendor expectations. I’ve learned how to tell the client or the vendor things that they might need to know but are afraid to hear.

I will typically carry small to medium projects all the way from conception to completion. I have experience working independently and consider myself to be a self-starter. As part of a larger team, I can comfortably fit within a narrower UX, Design or Development role. I consider myself a Designer above all, so if I’m in a situation where all I’m doing is programming, I value having a voice with regard to interaction, implementation, style and taste.

List
I've done work for Ford, Atomized, P&G, Gap, Boys & Girls Clubs of America, MetroPCS, Valvoline, North American Properties, Coca-Cola, Wrigley, Sunrun, Walmart, Publix, Cadillac Jack, Equifax, IHG.

Archived: MetLife and Reynolds Plantation, ForeverHome, Turner, Ogilvy & Mather, Artistry, Windmark Recording, GoSmallBiz, Tarkenton Financial, Finestone & Morris, Who's Next, All Out Custom.

Design Philosophy
I believe in sharing work early in the design process. I endorse the Lean UX methodology. I'm a perfectionist, but maintain a mindful awareness that "Done is better than perfect." Central to working iteratively is knowing when to sacrifice quality for speed, but also how to be resourceful at balancing the two.

The Great Fran Tarkenton goes rogue and says a few outlandish things about me in 2005.

Having practical knowledge of the entire process allows me to design experiences that feel natural and can actually be built. I'm able to lead others, work without an ego, and generate my own ideas. Humble when asked to flesh out someone else's ideas.

Asides

  • The experience of hiring programmers to build Local Menus is the catalyst that originally encouraged me to learn how to code the things I've designed.
  • I was on a segment of reality tv a long time ago. It's silly, don't watch it.
  • I published observations about UX & game design at Game of Thumbs. It's overall highly functional and organized in its implementation. It's always fun to stretch the boundaries of a WordPress-driven UI. It took a lot of time to write new critiques, so I was in the process of streamlining it, but when Apple announced it would be sunsetting affiliate payments, that was the nail in that coffin — not only for me but for anyone else who may be interested in providing content for it.

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