Design Philosophy I believe in sharing work early in the design process. I endorse the Lean UX methodology. I'm a perfectionist, but maintain a mindful awareness that "Done is better than perfect." Central to working iteratively is knowing when to sacrifice quality for speed, but also how to be resourceful at balancing the two.
The Great Fran Tarkenton goes rogue and says a few outlandish things about me in 2005.
I'm comfortable working independently and consider myself to be a self-starter. I've gained valuable experience directly managing client expectations. I've learned how to tell the client things that they might need to know but are afraid to hear.
I was on a segment of reality tv a long time ago. It's silly, don't watch it.
The experience of hiring programmers to build Local Menus is the catalyst that originally pushed me to learn how to code the things I've designed.
I began publishing observations about UX & game design at Game of Thumbs. It's overall highly functional. It's always fun to stretch the boundaries of a WordPress-driven UI. Apple sunsetting affiliate payments was the nail in that coffin.