Design Philosophy I believe in sharing work early in the design process. I endorse the Lean UX methodology. I'm a perfectionist, but maintain a mindful awareness that "Done is better than perfect." Central to working iteratively is knowing when to sacrifice quality for speed, but also how to be resourceful at balancing the two.
The Great Fran Tarkenton goes rogue and says a few outlandish things about me in late 2005.
I'm comfortable working independently, and consider myself to be a self-starter. I've gained valuable experience directly managing client expectations. I've learned how to tell the client things that they might need to know but are afraid to hear.
Notable I published an outlet for my observations about UX & game design at Game of Thumbs. The humbling experience of building Local Menus in 2008 ultimately pushed me to learn how to code.